![]() With all the power in the evil sorcerer’s hands and nobody to stop him, he crafts a reality where he conquers all the realms as a god and enslaves his former foes. If you aren’t as familiar with MK11’s Aftermath, the bad ending sees Shang Tsung finally defeat Liu Kang and take control of Kronika’s hourglass. And although it remains unclear which ending is canon, it makes far more sense to go with the happier outcome. Depending on whether you chose to play as Shang Tsung or Liu Kang, you could either get the “good” or “bad” ending. If you played the Aftermath DLC in Mortal Kombat 11, you know that there are two endings. A continuation of Mortal Kombat 11’s good ending to Aftermath I think I speak for most fans when I say that it’s time for tag team battles to make a kome-back in Mortal Kombat 12. Although the feature became widely popular, it was glaringly absent from Mortal Kombat X and strikingly limited in MK11. ![]() The ability to select two fighters for a team battle made gameplay more strategical in that you had to down both opponents to win, and you could take advantage of double-team moves as well. This time, though, you could pick two fighters to switch back and forth between. ![]() For years, the staple mode of Mortal Kombat was the one-on-one fights. However, another feature Mortal Kombat 9 brought to the series was the inclusion of tag team battles. In addition, new features like the X-Ray move and more realistic damage physics helped modernize the famed series and breathe new life into it. For example, the game’s campaign helped introduce a new audience to the MK universe by serving as a soft reboot for the original trilogy. ![]() When Mortal Kombat 9 hit shelves in 2011, fans and critics alike celebrated the game’s innovations that helped bring the franchise into the modern era. ![]()
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